Wednesday, 11 December 2013

Self work: Camera work and evaluation.







In the openig, we wanted to create a slightly tense atmosphere, with one character being stalked by the other for unknown reasons. We tried to use as many of the different camera shots as we could, inside context,that we had learned about, (See camera angles). The first scene has Character A running away from Character B, who walks, with a sense of eventuality. We had the pursuit shown from multiple angles, such as the victim, the killer and over the shoulder.

      For this scene, as well as most of the others, the camea shots and types go well enough, but are still quite rough and shaky, from this being our fist time editing and using the equipment, so this was more of a trial run for us. We did use some camera angles, like slgiht high shot, PoV, and tracking shot, but again being our first time, we were hindered by context. In the editing phase, some content was cut, usually a second or 2 at the beginning of each shot. Overall, I believe it to be a relativly successful attempt. We used PoV's twice, both early and midway, with these being the most notable camera angles we had.

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