Tuesday, 31 December 2013

Animatic

An animatic of the original storyboard for our final piece.


Wednesday, 18 December 2013

Continuity editing:

Continuity editing is one scene leads on into another. This is done through several  ways:

Eye-line match: This is when the shot has the character looking at something, then the next shot is what they are looking at.. For example in game of thrones, In the prolouge, A ride looking at some tree's.

Match-on-action: A match-on-action shot is when a character starts an action in one shot, such as opening door, and continuing it in the next shot, with them finishing opening the door, filmed from a different angle.

Graphic match: This is when 2 shots are linked by similarly shaped items, such as in Indiana Jones, where the Paramount logo graphic matches with a different mountain.

The 180 degree rule: This is when 2 characters or objects should  keep the same left/right relationships, as when the camera turns 180 degree, it looks like have swapped places, even if they haven't moved.

The shot reverse: This is when the camera alternates between two people, usually while filming an argument. An example is in the news when they use this to show a news reader nodding while they edit interviewer answers.

Sound

On screen sound: This is when the audience can see the source of the sound, for example, the people on the screen, or items being used.
Off screen sound: This is when the source of the sound is not on camera, so the audience can't see it, but is still diagetic, such as a a fight off screen.
Parallel: This is when the sound matches the action, for example, Some slow, tense music would do well in a horror film, as the tense music matches the suspense.
Carpunctual: This is when the sound does not match the action, such as tense, horror music in an action fight scene.
Diagetic sound: This is what can be heard by the characters of the film, such as gunshots, footsteps and talking
Non-diagetic: This can only be heard by the audience, such as heartbeats or background music.
Sound bridge: The sound bridge helps shots transition smoothly between each other, for example, a dream being ended by an alarm clock, starting the day.

Terminology: Mise En Scene

Mise en scene is a french film term meaning, 'in the scene or frame'. This includes settings, props, lighting, costume, make-up, hair, colour , and positioning of characters, or objects in the frame. Different mise-en-scene would be used depending on what genre of film, or character in said film is.

Examples:
Western: In a western film, typical props would include sterotypical cowboy garb, such as stirrups, large hats, saloon doors, and horses.

Pro/antagonists:
Pro/antagonists will often be different from the rest of the cast in some genres of films, with the hero may be a little more defined, or beat up looking, dependant on film, with the antagonists being powerful looking, or classy, often wearing dark clothing.

Props:
Different props would be used, depending on what kind of film it was. For example, a sci-fi film may have props such as, laser gun, costumes masks etc, while a costume drama would have old age costumes, and victorian looking props.

Lighting:

Friday, 13 December 2013

Terminology:Editing

  Editing is the process of adding, removing or overall changing of a scene, or scenes in a movie.


Speed of editing:

  Speed of editing is a how long a scene will last, and is dependent on the mood the film is trying to build. For example, an action film will have multiple quick cuts, emphasizing action and speed, or a drama, where the camera is trying to build a constant atmosphere. Very rarely there is no editing at all, such as the 2002 film, Russian ark.

Style of editing:
   The style of editing is how the shots are edited together. There are multiple ways in which shots can be linked together, or transitioned.

Straight cut: The most common kind of cut, it is an instantaneous change between shots, keeping the action going., and the audience engaged.


Fades: This is when the screen fades to black or white, often shown for drama effect.

Graphic match: This is when a transition occurs between 2 similarly looking objects.

Dissolves:When one shot fades out as another shot fades in, with both becoming visible at once, often used to show a passing of time.

Wipes: Wipes are when a shot is pushed off the screen by another shot, sometimes used to show simultaneous events.

Jump cut: When something is suddenly brought to the audiences attention, while looking like some footage has been removed.

Wednesday, 11 December 2013

Self work: Sound testing



In this, we decided to try out our use of sound equipment, including use of microphones and sound editing. We decided for it to be short and simple, with a person getting dragged around a corner, and the dragger leaving bloodied at the end. We tried to incorporate both diagetic and non-diagetic sound. For this we used the sound of cars driving in the background, which cannot be seen on camera, a door shutting loudly, and some unfitting text at the end. Our camera work was shaky at best, and due to technical reasons that we cannot figure out, the piece came out odlt pixelayed and blurry.

Movie:North by northwest.

(Insert trailer here later)





North by northwest is a 1959 thriller directed by Alfred Hitchcock, starring Carrey Grant, a well known actor in the 1950's. The trailer is standard thriller, showing only a little of the plot, while showng off quite a bit of excitement and action, making people want to come and see the action and thrills of this film.

The story follows Roger o' Thornhill, (Carrey Grant) who is mistaken for goverment spy George Kaplan. As he is pursued across the country by enemy spies, he has to outwit them at every turn, all while keeping the microfilm out of their hands.

  This film use multiple thriller techniques, including:

Red herrings: The audience is made to believe the George Kaplan the ''spy'' who Roger is mistaken for, actually does not exsist, ad is a red herring for the enemy to distract them from the real spy,  Eve.

Macguffin: An object that exsists only to forward th plot, with no other use or purpose, in this case the microfilm, which contains some infomation that th enemy wants.

Self work: Camera work and evaluation.







In the openig, we wanted to create a slightly tense atmosphere, with one character being stalked by the other for unknown reasons. We tried to use as many of the different camera shots as we could, inside context,that we had learned about, (See camera angles). The first scene has Character A running away from Character B, who walks, with a sense of eventuality. We had the pursuit shown from multiple angles, such as the victim, the killer and over the shoulder.

      For this scene, as well as most of the others, the camea shots and types go well enough, but are still quite rough and shaky, from this being our fist time editing and using the equipment, so this was more of a trial run for us. We did use some camera angles, like slgiht high shot, PoV, and tracking shot, but again being our first time, we were hindered by context. In the editing phase, some content was cut, usually a second or 2 at the beginning of each shot. Overall, I believe it to be a relativly successful attempt. We used PoV's twice, both early and midway, with these being the most notable camera angles we had.

Friday, 6 December 2013

Evaluation:prelimanary

Prelimanary video.
Character B): ''Have you visited the Alps this year?''
Character A) ''I do like the mountains.''

The two then exchange packages. Character A the sticks his head in the box which contains the flour, and looks up. Character B now has the head of a horse,

Character B): ''Pleasure doing buisness with you.''